![]() ![]() While we’re excited about how far we’ve come in this last year with our small development team, we believe Second Extinction still has room for improvement and we need some time to evaluate exactly how to get there. Thanks to the incredible Second Extinction community and your feedback, we found both big and small aspects to be improved upon. As a result, we have fixed tons of bugs and added plenty of new features and tweaks. It has been amazing to see over two million of you join the fight to Reclaim Earth – completing missions and contracts, contributing to the War Effort, and just having fun.īeing an Early Access title has helped us immensely – allowing us to listen, adjust, and evolve Second Extinction based on your feedback and input. We learnt so much about what you all love about the game and what you want to see added. We released 7 Pre-Seasons, 6 Supply drops with additional fixes, added 3 new Dinosaurs, and introduced 2 new characters to our roster. Its loud and frantic and lots of fun, and, well, there’s dinosaurs in it.The last 16 months have been quite the journey for Second Extinction. It’s very much a Left 4 Dead stablemate, but it stands on its own thanks to its enemy variety and compelling atmosphere. The War Effort feels cool, and the shooting is pretty fun despite a lack of proper damage feedback. Second Extinction has a solid foundation for moving out of Early Access and onto Xbox. ![]() The progression system feels lacking, too, despite being able to upgrade weapons, which is likely to be built upon later. The variety of dinosaurs is cool, the atmosphere is on point, but the four characters are a little one-note, spitting out the same lines and quips both during and after drop-shipping down to the planet’s surface. Right now it’s a decent shooter, but it’s a little repetitive. The big concern with Second Extinction is how much extra content is added and how regularly. It’s a solid basis for sure, and a cool way to create a community. Succeed enough and they’ll move on to a different area. Fail missions in a certain area of the map, and dinosaur activity will increase for other players. There’s also the War Effort to consider: a global initiative that sees the dino population react to your actions. It can also be a little buggy, which is probably to be expected given the size of the maps. There’s little feedback from the guns, which is something that needs addressing sooner rather than later as it does occasionally distract from the fun of mowing through hordes of scaly, spiny beasts. Not that you can tell if you’re landing headshots half the time. The weapons can be upgraded, and you can take on Contracts during missions that give you something else to focus on, with straightforward but grindy objectives like killing dinos with certain weapons or landing headshots. While they don’t exactly synergise, there’s a decent variety, from submachine guns and shotguns to miniguns and grenade launchers. Each of the four selectable characters has their own abilities such as Rosy, who can create temporary electrical barriers to keep dinos at bay, and unique weapon loadouts. But that’s where your team mates come in. If anything, it can be a little much at times, when a horde is on you and you can barely move or breathe. Think of it like a horde in Left 4 Dead only more ferocious and toothy. They come at you thick and fast, hitting you relentlessly over and over. From acid spitters to giant Triceratops, stegosaurus, ankilosaurs that roll at you like armour-plated wrecking balls, and, of course, King Rex. The dinos emerge from spawn points you can destroy in massive numbers, and there’s a decent variety of beasties. These objectives are fairly straightforward in of themselves: find the downed plane, activate the radio signal etcetera, and they’d all be a walk in the park if not for the hordes of screaming raptors and such bearing down on you. Set in a post-apocalyptic world overrun by deadly giant monsters, it sees you dropping into some pretty large maps in groups of three to tackle set objectives. So when I came upon Second Extinction, a Left 4 Dead-alike co-op shooter that swaps zombies for mutated dinos, I got just a little bit excited. At a certain point in the past, Dino Crisis and Turok were among my favourite games, and when Horizon Zero Dawn dropped a trailer full of robot dinosaurs I lost my mind. I have a list, a pretty short one, of things that get my immediate attention – and dinosaurs are fairly close to the top.
0 Comments
Leave a Reply. |